i need my npcs to do random movements..i have the frames drawn and put into loops, but if the npcs arent walking...how can i get them to yawn, or shift their weight or something?
i did search through forum but didnt find a solution, so plz guide me.
o. never mind. it does work..just slow. any way to increase animation framerate for npc?
ok...heres whats happening...my loop for npc DOES run..but for whatever reason...itll use first frame..play that for like 30 sec..then run through other frames real fast..then repeat.
now i thought maybe that was becuase it was using first frame for 'other' nonexistent views...since usually there are 4 or 8 views for a character and these npc's have only one view...but after adding other frames for those views...same deal.
any suggestions?
perhaps you have accidentally added a frame delay to the first frame of the animation "view"
in the character settings there is a field that you can use to adjust the framerate speed