Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Hadjiguru on Tue 30/09/2003 10:02:28

Title: Object-Colour vs. Background-Colour
Post by: Hadjiguru on Tue 30/09/2003 10:02:28
i'm doing a 256-colour-game. when i put a new object in a room, it has a slightly different colour than the background, although it is painted with the same colour - and should of course have exact the same. it's quite annoying, because every of this objects (e.g. a certain brick in a wall, that should naturally be hidden) catches the eye at once. what can i do?
Title: Re:Object-Colour vs. Background-Colour
Post by: Gilbert on Tue 30/09/2003 10:21:36
If your sprite is used only in that one room, try if the following helps:
1. load up the room in AGSedit.
2. Goto sprite manager and import sprite, but check the  lock sprite to current room (use room colours) option while importing.
Title: Re:Object-Colour vs. Background-Colour
Post by: Hadjiguru on Wed 01/10/2003 00:27:31
yes, that does it. thanks.