Object-Colour vs. Background-Colour

Started by Hadjiguru, Tue 30/09/2003 10:02:28

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Hadjiguru

i'm doing a 256-colour-game. when i put a new object in a room, it has a slightly different colour than the background, although it is painted with the same colour - and should of course have exact the same. it's quite annoying, because every of this objects (e.g. a certain brick in a wall, that should naturally be hidden) catches the eye at once. what can i do?

Gilbert

#1
If your sprite is used only in that one room, try if the following helps:
1. load up the room in AGSedit.
2. Goto sprite manager and import sprite, but check the  lock sprite to current room (use room colours) option while importing.

Hadjiguru


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