Random # at the Begining

Started by Dr Snark, Mon 04/08/2003 18:28:46

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Dr Snark


I need some help.

I need to call up a random Number at the Begining of the Game

then call it with a Scrpit from a inventory item.

Spyros

in the start up function put a
rand_num=Random(100); // if you want a number from 0 to 100

then in the inventory interaction you can call the rand_num

Dr Snark

Thanks Spyros it worked like a Charm :D

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