Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: MoonDog on Sat 30/01/2016 14:38:58

Title: Object/enemy collision detection not working properly.
Post by: MoonDog on Sat 30/01/2016 14:38:58
Hey guys. Been awhile. As some may know I never got to complete my game "lollys adventure" due to computer completely dying on me. I started from scratch and I'm close to finishing again. Until I ran into a problem... My game has an "arcade" level and I managed to make it a platform style game for this level with coins to collect and chests to unlock. My problem tho is I am using objects as an enemy to travel left and right, and I'm trying to create a bump effect when the player gets near it, except the bump sort of works unless the player is completely still. Even after adding a blockingwidth to the object and making it solid. Also another problem is that I want to defeat the enemy so I have a "sword slice" animation the player does when Z is pressed but the enemy/object doesn't disappear when player collides with object during that animation. PS sorry for the long post.           
Title: Re: Object/enemy collision detection not working properly.
Post by: ToothpasteBruva on Tue 29/03/2016 16:01:25
Did you fix this in the end?