Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Gepard on Sat 03/02/2007 21:11:58

Title: objects bigger than in paint
Post by: Gepard on Sat 03/02/2007 21:11:58
Hi I have a small problem. When I start editing a new game (640x480, 32 bit), I have a background of 640 x 480 (there is a house with window), in Paint I selected a window and saved it as separate bitmap picture. Now I imported this picture into sprite manager and wanted to place it as an object, but the window is much bigger than it should be. The same with characters. Can anyone help me?
Title: Re: objects bigger than in paint
Post by: GarageGothic on Sat 03/02/2007 21:30:30
Did you check the "Import for 640x480 resolution" checkbox when importing your sprites?
Title: Re: objects bigger than in paint
Post by: Gepard on Sat 03/02/2007 21:43:29
Damn it, Im sorry! But there is written import for 640 x 400. I didnt know it will work for 640 x 480. Damn it! Another topic for nothing. Sorry!