Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: kantor_98 on Tue 25/10/2005 06:50:40

Title: Objects on walk-behind area
Post by: kantor_98 on Tue 25/10/2005 06:50:40
Hello !
I have a small problem: I create a walk-behind area for a table and when I want to put objects on it, I have one of these cases:
     - I don't see the object OR
     - the walk-behind area is affectes (the palyer "sit on the table"

I try to play with different positions of the baselines (object and walk-behind area) but I did not scceed.
Can everyone give me a hint of how to solve the problem ?

Thank you.
Title: Re: Objects on walk-behind area
Post by: Gilbert on Tue 25/10/2005 07:32:22
You may try breaking the table into two halves, so to use 2 objects for it, so set the baseline of the object on table a bit lower than the baseline of the top table half.
Title: Re: Objects on walk-behind area
Post by: Elliott Hird on Tue 25/10/2005 10:25:54
Don't draw walkbehinds if the table is an object, it automagically does it.
Title: Re: Objects on walk-behind area
Post by: SSH on Tue 25/10/2005 11:22:56
You can also use the script function SetObjectIgnoreWalkbehinds, or in 2.7+ set Object.IgnoreWalkbehinds to true