Hi there Everyone!
I'm a new member in AGS forum so i ask for understanding if anything isn't quite clear :grin:. Let's get to the point. I've created 4 rooms (for intro / subtitles purposes), and I want my music continously playing during those 4 rooms (fourth room is a main menu). So, in the first room i wrote this code:
aMusic1.Play();
in the "After fade in()" block. The music starts to play properly, and as i assumed it won't stop until i tell the program too. The problem is that each time the room changes the little 'scratch/break' sound is hearable. Does anyone of You know how to solve that problem? I've seen just one similar thread in this forum, but there was no answer for this question :undecided:
If it does matter i use AGS 3.3.
Please help if You can, because i wouldn't want to change the conception.
Cheers.
Is it an mp3 file? Try using ogg instead.
Quote from: Khris on Sun 27/04/2014 21:22:55
Is it an mp3 file? Try using ogg instead.
It's wav, but i have also tried *.ogg. Doesn't make a difference unfortunately.