Using a @OVERHOTSPOT@ GUI with label to hover over hotspots (etc) and get their description.
The problem I'm running into is that it's picking up characters who are not visible. Is there a way to get the GUI to ignore them until they're visible? Thanks!
Have you tried something like cInvisibleMan.Clickable = false; and then setting it to true when you are ready to have him appear?
The other alternative is to simply move the character into another room until you are ready to have them appear, although I assume you have some reason for having the characters invisible rather than located elsewhere.
Or Try this to change the characters names that you dont want visible at the time.
cego.Name = "";
You can use this code to change the names back.
Should have thought of the clickable option! Thanks. Yeah, the invisible characters are saying random things through a door. Thanks all.