Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Pehat on Fri 24/04/2009 22:32:24

Title: Palette Problems
Post by: Pehat on Fri 24/04/2009 22:32:24
Hi there.
I have problems with importing bitmaps into AGS in 256 color mode.
I have background and sprite with THE SAME palette.
Then I import background and sprite.
No one combination of flags in sprite import dialog works properly, the colors don't match.
Can anybody help me?
Title: Re: Palette Problems
Post by: Gilbert on Sat 25/04/2009 16:48:41
Are you sure they have the same palette? What programme did you save these BMPs with? (If it's programme like Photoshop or MSPain they probably mess up the palettes completely.)

If you insist on using 8-bit graphics, make sure that you:
1. Unckeck the "Remap palette of the room backgrounds into allocated background palette slots" in "Preference" of the editor;
2. Uncheck the "Remap colours to game palette" option when you import sprites (there seems to be a glitch in the editor at the moment that you have to uncheck it every time you import a sprite);
3. Import the "gamewide" colours into the corresponding slots in "Colours" of the editor.