function ckitty_Talk()
{
if (object[3].Visible = false) &&
(object[4].Visible = false)
{dkitty.Start();}
else if (object[3].Visible = true) &&
(object[4].Visible = false)
{dkittywantswater.Start();}
while (object[3].Visible = false) &&
(object[4].Visible = true)
{dkittywantsfood.Start();}
else Display("He looks busy.");
}
I'm working on a personal project of mine (it's about a cat). Basically I want one dialogue option for when neither of two objects are visible, then i want on option for when one of the objects is visible, and one for when the other is visible, but i keep getting a parse error at the beginning. I've been working on it for awhile now and i still can't figure out why. I'm still very new to this so any help would be appreciated.
You have to use a double equals sign, "==" for checking if two things are equal. A single sign tries to set the thing on the left to the value on the right.
Oh wow, thank you so much. That fixed that problem, but now im getting an error at the "&&" The tutorial showed that as the command to use, but is there something else i should use?
Nevermind! I fixed it! I had to include both of the if statements in the same parenthesis, thanks for the help.
There's also the matter of the while statement. I think you mean to use an if statement there. The while statement will loop over the statements inside it, in this case indefinitely looping over dkittywantsfood.Start(); if the condition is met.
If you wanted to, you could also rearrange the if statements to simplify things a bit:
Spoiler
function ckitty_Talk()
{
if(object[4].Visible)
{
if(object[3].Visible)
{
Display("He looks busy.");
}
else
{
dkittywantsfood.Start();
}
}
else
{
if(object[3].Visible)
{
dkittywantswater.Start();
}
else
{
dkitty.Start();
}
}
}
The code there should match your intention. It just doesn't necessarily do as many checks.
Yeah, i just caught the while statement issue, I was experimenting with different things i could do and i forgot to change that back. Oh cool! I didn't think about trying that! Thanks, that'll simplify things.
PS: this is my first time posting and i have to say , the community here is really cool.