Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: rtf on Sun 01/02/2004 00:53:36

Title: Pathetic Question about Inventory Objects
Post by: rtf on Sun 01/02/2004 00:53:36
OK, this is probably one of the stupidest questions ever, but It's not something that would be in the manual.

When my player picks up an object, everything goes fine, but when I open up the inventory screen, all I see is a blue cup.
YES... I HAVE set the inventory object image to the image that i want to be seen in the inventory.  I'm not that dumb to forget to do that.

So I was wondering if someone could give me a hand
Title: Re:Pathetic Question about Inventory Objects
Post by: ThunderStorm on Sun 01/02/2004 12:57:40
Have you made sure you didn't mix up room objects and inventory objects? If you pick up a world map, for example, it may be room object 4 but inventory object 2. In this case, you'd have to script

ObjectOff(4);
AddInventory(2);