Possessed objects... [SOLVED]

Started by Wolverine, Fri 11/02/2005 17:22:13

Previous topic - Next topic

Wolverine

help me!

I have an object which is suppose to animate in the title screen of my game. Unfortunately, the second frame of the animation decides that it's going to think for itself and moves clear across the screen, leaving the first frame of the object where it belongs and then the second frame pops up on the right side of the screen. Anyon else have this problem? Anyone know how to fix this problem? I can upload a copy of this to my server if you all want to see what I am talking about.

http://www.bpcent.com/sq/remakes

it'll be under forums, SQI, status report and just click on the link to 0.0.1.

Darth Mandarb

I didn't click through all the links ...

I would suggest taking a look at the second frame in your editing program (photshop, paint shop pro, gimp, etc.).   Were you working on the image of the object in a larger 'frame' than the final size of the object?  Maybe a stray pixel got left behind far to the left/right so the second frame of your animation is actually much wider than the first?

Meaning if the object is supposed to be 50x50 and you were working on it with a background of 320x240 and 1 tiny pixel all the way to the side got included ... the image you export might be 320x50 rather than 50x50.

It's happened to me before.

Wolverine

Well, I resized it in Ultimate Paint and got it closer to where it should be. I may just have to do this in a very tedious method and have each frame be an object or some such. I'll get it figured out and thank you for helping me to get the frame closer to home. :)

SMF spam blocked by CleanTalk