game speed and other std config

Started by Bryan, Sat 17/04/2004 09:17:46

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Bryan

What is the correct parameter to twiggle for a "game speed" slider on a config GUI?

I tried SetGameSpeed() but 1)  it didn't have the effect I wanted, and 2)  I really don't think I want the user to change it anyway.

Lots of games have it though (and I get irked with games that don't when the character moves really slow).
So what value(s) are typically set?  

Is there a template or set of examples somewhere for commonly user-configurable values?
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Kweepa

I think that's the parameter you should "twiggle".

I don't think you should make it adjustable if you don't want to. That's a bad way of making a game playable.

It sounds like you know what you're doing - just make your character walk speed fast enough that it doesn't frustrate *you*, but still looks good, and add navigation shortcuts as the game progresses if necessary. In my last game I used SetCharacterSpeed() to get through a big central room quicker once it had been visited a few times.
Still waiting for Purity of the Surf II

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