Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Wed 30/08/2006 14:55:51

Title: Problem with cutscenes
Post by: on Wed 30/08/2006 14:55:51
HI!
I have a problem...
i want create a dialogue with two characters... later the conversation... the secondary character go to a bed pull up the mattress and say anything. later, he go to other cordenates and continue the dialogue...

what the best way to do this?
Thanks!
Title: Re: Problem with cutscenes
Post by: Joe on Wed 30/08/2006 15:43:40
I don't know exactly wahy you mean...

But I could give you a shot:


//this is in the dialog script
@option1
run-script 1
return

//In the global script at dialog_request

if(parameter==1){
//player code to move to bed...
}

Title: Re: Problem with cutscenes
Post by: SSH on Wed 30/08/2006 16:06:47
Or just put all the dialog in script with player.Say and cNPC.Say