Problem with higher resolutions (SOLVED)

Started by luichy, Wed 26/11/2008 15:58:48

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luichy

Hello everyone.

When I press F5 to run the game it crashes at higher resolutions. It works fine at 320 x 200 and 320 x 240.

Hope this is solvable.

Luichy.

Khris

Select Build all from the menu, then try to run it from the Compiled folder. Do the filters work now?
And which version of AGS and which filter exactly are you using? The most current one doesn't allow changing the resolution in winsetup, so I guess you set the game to use 2x or 3x?

luichy

Quote from: KhrisMUC on Wed 26/11/2008 16:29:15
Select Build all from the menu, then try to run it from the Compiled folder. Do the filters work now?
And which version of AGS and which filter exactly are you using? The most current one doesn't allow changing the resolution in winsetup, so I guess you set the game to use 2x or 3x?

I haven't started to make the game yet. I'm just running the default game from the build menu. It works fine when I use 320 x 200 resolution. Anything higher than that and it crashes.

I'm working in 32-bit (True Colour).

I tried what you said and still didn't work.

I use AGS Editor .NET (Build 3.1.0.60)
v3.1, November 2008

I'm not using any filters.

It gets me the following error:

"An error has ocurred. Please contact the game author for support, as this is likely to be a scripting error and not a bug in AGS. (ACI version 3.10.1050)

Error: The background scene for this room is smaller than the game resolution. The game cannot continue."


Pumaman

After changing the game resolution, you need to open Room 1 and import a background for it.

The error you are getting is because the Default Game's Room 1 has a black 320x200 background image, and if you increase the resolution it won't work.

luichy

Problem solved! Thanks for the help.

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