HOW TO MAKE ENIMIES?

Started by hindersh, Thu 05/04/2007 15:29:02

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hindersh

i don't know how to make enemies that attacking you....i've read through everything. but i don't understand how to do it :(   

Khris

Tell us what kind of combat you are planning to make, will it be round-based? real-time?
D&D-like? QuestForGlory-like? 1st-person? 3rd-person?

Plus, which part exactly are you having problems with? Or are you just looking for somebody to script everything for you?

SSH

Are you talking about AGS, or real life? ;)
12

hindersh

#3
sorry but i'm a noob :P but i'm making a horror game that is 2D and i want some kind of monsters or ghost enemies :P

EDIT:
i've tried to make a game before but it was so booring when i didn't know how to make enemies and i don't know anything how to do it

EDIT 2:
like leisure larry but a horror game

Edit by Ashen: Don't double post, and absolutely don't triple post, The 'Modify option is there for a reason.


Akatosh

#4
Then you'll need stuff like a 'health' property for you, your character, etc. If you want to use guns, you'll need an ammuntion property or at least int, if you want to use melee weapons (which I'd recommend for a beginner because it means less scripting), you'll need to "check proximity" and, of course, you'll need to have the enemies attacking (with melee weapons: You'll need another proximity check), you'll need damage properties for the enemies and, if you are planning to use multiple weapons for the player, damage properties for each usable weapon etc. etc. Have some scripting fun!

/EDIT: Indeed much fun. If you're not so experienced yet, this will take MUCH time so you should probably finish the rest of the game first and include enemies later... or you get someone who has both the "I can help with AGS tutoring" and "I can help with scripting" icons under his avatar and ask him for help. Kindly.

hindersh

#5
hmm..yea i think you're right, thanks anyway

Akatosh


hindersh


Kweepa

Still waiting for Purity of the Surf II

Fee

Im working on my first game ATM. (other than my test game wich all u can do is walk around in lol)

Im a complete AGS noob. Learning as i go. Im with Akatosh. Dont attempt it yet. First id try a littel game without enemies, just puzzles and other characters to interact with. Learn how all the AGS feature that dont require scripting work.

Then start a new game and read these..

http://americangirlscouts.org/agswiki/Scripting_tutorial_part_1
http://americangirlscouts.org/agswiki/Scripting_tutorial_part_2

If you understand and get through that without too much swearing and confusion you should be abel to pull it off.

This "tutorial" may be helpful for geting you started. It doesnt quiet have enemies in it, they are just hotspots, but it will give you somewhere to start from.
http://www.geocities.com/akk13us/rpg-tuto.htm

Use the Manual as much as you can (F1) I know, its a real bitch of a thing to understand, but it can be helpful. I wouldnt recomment diving straight into reading the manual. If you dont understand the scripting tutorials, it will only confuse you more.

The most valuble advice i can give you is START SIMPLE and DONT RUSH. You wont be making intense battles and an excecllent game overnight. Progress may be slow. I was in a big hurry at first. Once i relaxed and took more time, things became easier. IF you get stuck, work on another part of your game for a while of take a break and try again later.

After 3 weeks, i have 8 characters and 42 rooms making up a BASIC rpg with very Primative combat and enemies. But im learning and i will release this game even tho im sure it sucks by people around heres standards, but noone expects your first AGS project to be Top Stuff, so you shouldnt either.

Fee

hindersh

okk thanks very much dude...;)

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