Hi
I decided to do a sierra game... I made talk portraits (animated) for my characters (transparent background).. When the npc character talks an image of their normal view flashes during talking.. When the main player then talks it's ok.
ags 3.4.0.14
320 x 200
32 bit
d3d
any ideas?
Look at the NPC's talking view and animate it in the IDE. do you see the flash of the normal view then?
Do you have few frames on the animation? Maybe just two?
Hi
It seems, although I turned it off, I needed to set idle view to Talking view...
Strange condition to do really....
Cheers guys