Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Sun 22/06/2003 21:51:25

Title: Problem with walkable areas (SOLVED)
Post by: on Sun 22/06/2003 21:51:25
I have made a room an in there a walkable area that covers the room complete. But my character don't walk down the room over a specific fictionary line (near the middle of the room).

What made I wrong or wht's the problem?
Title: Re:Problem with walkable areas
Post by: Dorcan on Sun 22/06/2003 23:38:37
If you filled your room with one walkable color, there shouldn't be any problems... mmh and I don't think the edge lines could be responsible.
What is your game resolution, and your room size (in pixel, width, height) ?
Title: Re:Problem with walkable areas
Post by: on Mon 23/06/2003 19:26:31
the room is filled with one walkable color.
the game resolution is 640x400, the background too
Title: Re:Problem with walkable areas
Post by: Scorpiorus on Tue 24/06/2003 18:24:51
Is this a scrolling room or it exactly 640x400?
Title: Re:Problem with walkable areas
Post by: on Tue 24/06/2003 18:37:01
exactly 640x400, no scrolling
Title: Re:Problem with walkable areas
Post by: Scummbuddy on Tue 24/06/2003 18:43:15
I'm sorry, but are you sure its not a giant hotspot you drew, and not a walkable area?
Title: Re:Problem with walkable areas
Post by: on Tue 24/06/2003 19:08:38
my gui will everytime displayed and is on the bottom of the screen.
when i export and delet it my charakter will walk down correctly
(gui-height: 25 pixel; the walkable area ends on 175 (y-coord) and the character won't walk downwards ofer 160 (y-coord))

understand it?
Title: Re:Problem with walkable areas (SOLVED)
Post by: on Tue 24/06/2003 20:15:14
i've found my problem:
in my gui is a textlable too that displays: "@overhotspot@"
this textlable blocks my character