Ok, I'm working on a space styled game(HHGTG). And I spent the whole day trying to make an awesome scroll effect(see your default screensaver with those stars passing through the screen) and I was wondering is this possible in AGS and what will the code be? I tried using Akumayo's Particle Engine but I couldn;t reach the similar effect or close to it.
Certainly.
The easiest way is probably to do a parallax - make three background layers, the front two of which are mostly transparent (except for the stars) and scroll them in the background at different speeds. That'd give you a spacey effect.
Oh wait, that "exploding inward" screensaver? Ah, that's a particle engine, definitely. The trick lies in enlarging (and speeding up) the particles as they live longer.
I think he mean't that they should come towards the player.
Make some particles in the middle of the screen, shoot em out a random directions, start em small and scale them up as they move (is this possible atm?) if you can't, use 1px sprites.
Crazy excellent idea.. will try it.
Well I did make something similiar some time earlier, it was just for testing purpose.
Get it here (http://www.2dadventure.com/ags/3dstars.zip) and see if that helps, compile it with V2.72.
That helps... Thanks to all.(Mostly Gil)