Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: DrMole on Fri 28/09/2007 22:54:59

Title: Random Ambient Sound [SOLVED]
Post by: DrMole on Fri 28/09/2007 22:54:59
Hello,

how can I script the following:
A random conversation (random soundfiles) between two people, which is played all the time the character is in the room. The game should not pause. (Like the background conversations in gothic III)

EDIT:
Ok, found it out myself.
Title: Re: Random Ambient Sound
Post by: Ashen on Sun 30/09/2007 12:09:36
Care to share your method? It could come in handy for others after the same effect.

Also, don't double post, thanks.