player.ChangeRoom(Random(5) + 1); //Changes room to a random room between 1 and 6
int rndRoom = Random(5) + 1;
int playX;
int playY;
if (rndRoom == 1) {
playX = newXValue;
playY = newYValue;
}
else if
..........
}
player.ChangeRoom(rndRoom, playX, playY);