Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Thu 03/02/2005 21:05:51

Title: RE: GUIOff... [SOLVED]
Post by: on Thu 03/02/2005 21:05:51
OK. I'm trying to get the GUI to turn off when the first room of the game loads so that you don't have the status bar showing up during the intro. As I said yesterday, it's been a while since I worked with AGS. How would I go about having the GUI automatically turn off before the Intro loads...?
Title: Re: RE: GUIOff...
Post by: DoorKnobHandle on Thu 03/02/2005 21:27:23
In your script you simply put GUIOff (STATUSBAR_GUI); in your first rooms enter (after fade in) script.

thats it. easy!
Title: Re: RE: GUIOff...
Post by: monkey0506 on Fri 04/02/2005 16:47:59
Alternatively you can call GUIOff in game_start, and then just turn it back on at the end of the intro.  Either method should work...
Title: Re: RE: GUIOff...
Post by: Goot on Sat 05/02/2005 00:28:14
Or you can set the GUI to popup model so that it starts by being off.
Title: Re: RE: GUIOff...
Post by: on Sat 05/02/2005 02:23:02
Well, seeing as it's a "status bar", you probably don't want to set it to popup modal.  The game is paused when popup GUIs turn on. ::)