Background animations vs dialogs

Started by simulacra, Wed 04/05/2005 21:39:34

Previous topic - Next topic

simulacra

Is it possible to have background animations running while having the player choose between dialog options?

Scummbuddy

- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

strazer

Not directly, no. The game is completely paused while the dialog options are displayed.

There's a link to a workaround in the tracker entry Scummbuddy posted.

simulacra

Thanks for the input. However, the workaround would cause very much work for this minor problem, so I guess I'll just have to wait for a possible AGS update with this feature.

SMF spam blocked by CleanTalk