Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Wed 11/01/2006 19:56:11

Title: Removing starting point @S from dialog
Post by: on Wed 11/01/2006 19:56:11
Let's say I have a dialog 1 which looks something like this:

@S
someguy: hello
return
@1
you: option1
goto-dialog 1
@2
you: option2
goto-dialog 2
@3
you: exit
stop

and a dialog 2 which looks like this:

@1
you: something
goto-previous

A typical conversation will go like this:

"hello"
"option1"
"something"
"hello"
"option2"
"hello"
"stop"

How do I stop that "hello" from being displayed again? I only want it when the player initiates a conversation, not when jumping between topics.

Thank you
Title: Re: Removing starting point @S from dialog
Post by: strazer on Wed 11/01/2006 21:18:14
Unfortunately, you can't turn the startup point off (yet (http://www.adventuregamestudio.co.uk/tracker.php?action=detail&id=127)).

One way is to let someguy say hello before running the dialog(s):

  cSomeguy.Say("hello");
  RunDialog(1);
Title: Re: Removing starting point @S from dialog
Post by: on Thu 12/01/2006 10:09:01
Thanx, guess I'll use that.
Title: Re: Removing starting point @S from dialog
Post by: on Sat 18/02/2006 22:34:21
Thanks, I had the same issue :)