I'm attempting to replace an object with another object after it being interacted with by my character, but i can't seem to find the topic on the tutorial. Could someone either tell me how to script this or point out somewhere i can find the information?
object[0].Visible=false;
object[1].Visible=true;
In room scripts you can also use the scriptnames:
oChair.Visible = false;
oBrokenChair.Visible = true;
oChairLeg.Visible = true;
An alternative way is to change the object's graphic, then check it when reacting to an interaction.