File Size

Started by Da_Elf, Sun 24/12/2006 17:38:57

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Da_Elf

Ive done a search on the forum and the help manual. im curious about the game file size and what contributes to it. obviously the graphics and the code does. but what i was wondering about is with the code. if i had a piece of code that was 64 characters long and i use that piece of code in lots of places, would I have a smaller game file size if i was to make a function out of that piece of code and just use the function inplace of the 64 character length code?

Akatosh

One character has, by definiton, a size of exactly one byte. So I doubt very much that making a function would reduce the game size notably.

Da_Elf

so about 39mb for a 640x480 game with 22 rooms and 4 characters as well as a number of inventory iteams and custome background GUIs sounds about right? good thing is it RARs to about 12mb

monkey0506

#3
If the size of the return type of the function was smaller than the size of the function itself, then using a function would make a difference to the size of your game, but unless you're calling the function in hundreds of unique locations you probably wouldn't notice the difference too much.

Using a function would however save you having to retype/copy-paste the code if you need to use it again.

Khris

Yep, and it's better practice to use a function, since you won't have to change numerous pieces of code, should the need arise.

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