Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Mon 06/12/2004 08:07:30

Title: scaling issue
Post by: on Mon 06/12/2004 08:07:30
I am having severe scaling issues.  When I imported my playable character, instead of scaling down the higher up my character gets on the screen, he gets larger.  I have tried to correct this problem using the min-max boxes under continuing scaling option, under walkable areas...but whenever I save my game the program reverts it to max-min...This is really fustrating, and I would sure apperciate any help at all.  Any feed back would save my life
peace
Title: Re: scaling issue
Post by: Gilbert on Mon 06/12/2004 08:34:12
Strange, try saving the room first before saving the game and see if that helps.
What version of AGS are you using?
Title: scaling issue killing me slowly
Post by: on Mon 06/12/2004 17:31:15
Hey thanks a lot for replying, i am using 261-ags..maybe i could do so something in the global script page about it or something...But when ecer I save the zoom level to min-max.(even just the room) the program reverts it back to max-min.  I have tried doing the zoom level individually, but it just looks awful.  i really apperciate the feedback....and am hoping for more thanks a lot
Title: Re: scaling issue
Post by: Pumaman on Mon 06/12/2004 22:12:34
Scaling always gets smaller the further back you go (ie. as the Y co-ordinate decreases and the character moves up the screen, the scaling decreases).

If what you're saying is happening, I'd certainly like to see an example of it. Any chance you could upload the game?
Title: Re: scaling issue
Post by: Gilbert on Tue 07/12/2004 02:12:30
BTW CJ, while we're on topic, are there any reason (technically I mean) it's restricted that it's always smaller when the y-coordinate decreases? I think, if it's possible to do the other way round we can do special effects like a inverted room of some other things.