I am having severe scaling issues. When I imported my playable character, instead of scaling down the higher up my character gets on the screen, he gets larger. I have tried to correct this problem using the min-max boxes under continuing scaling option, under walkable areas...but whenever I save my game the program reverts it to max-min...This is really fustrating, and I would sure apperciate any help at all. Any feed back would save my life
peace
Strange, try saving the room first before saving the game and see if that helps.
What version of AGS are you using?
Hey thanks a lot for replying, i am using 261-ags..maybe i could do so something in the global script page about it or something...But when ecer I save the zoom level to min-max.(even just the room) the program reverts it back to max-min. I have tried doing the zoom level individually, but it just looks awful. i really apperciate the feedback....and am hoping for more thanks a lot
Scaling always gets smaller the further back you go (ie. as the Y co-ordinate decreases and the character moves up the screen, the scaling decreases).
If what you're saying is happening, I'd certainly like to see an example of it. Any chance you could upload the game?
BTW CJ, while we're on topic, are there any reason (technically I mean) it's restricted that it's always smaller when the y-coordinate decreases? I think, if it's possible to do the other way round we can do special effects like a inverted room of some other things.