Screen not showing all the way.

Started by Ethan D, Fri 03/04/2009 18:59:34

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Ethan D

Sometimes when I compile my game and run it in full screen most of the screen is black and i have to minimize it and bring it back up to see the whole thing.  Any idea how I can fix this or is it just a common AGS thing?

Khris

What exactly do you mean, "most of the screen is black"?
Does it work windowed every time?
What are the game's res & color depth? Are you using a filter when testing?

Did you update the graphics drivers and DirectX?

Ethan D

#2
What I mean is that every so often when the game is in full screen mode the top 3/4ths of the screen is black and the bottom section is visible.  Then I minimize the game and bring it back up and the whole screen is visible.  This wouldnt be a problem except the starting screen is black and the text is in the middle so you will miss the intro if it shows up like that.

The resolution of the game is 320 X 200
Color depth is 32-bit.
I am using no filter.
I have yet to see a problem with running it in windowed.
Graphics driver and directX are fine.

Khris

Many newer gfx cards have problems with 320x2X0@fullscreen.
Try using the x2 filter for full-screen testing.
(Build the game, start winsetup, set the filter, save. Hitting F5 in the editor uses the acsetup.cfg in the Compiled folder.)

Ethan D

it didnt change anything.  The game still usually runs fine but sometimes it messes up.

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