I can only use this function once..
function dialog_request (int x200) {{}}
I can 't get a new - function dialog_request (int x300) {{}}
It says: variable already defined.
Maybe some little help with this?? I couldn 't get many help from the help in the program, or I don 't understand something what 's been put there.
run-script X
Runs global script function "dialog_request", with X passed as the single parameter. This allows you to do more advanced things in a dialog that are not supported as part of the dialog script. The "dialog_request" function should be placed in your game's global script file, as follows:
function dialog_request (int xvalue) {
if (xvalue == 1) {
// your code here
}
else if (xvalue == 2) {
// other code here
}
}
"int xvalue" should be defined within the dialog, not the global script.
In the global script, place the function exactly like this:
function dialog_request (int xvalue){
if (xvalue == 200){
//code
}
else if (xvalue == 300){
//code
}
}
Then in the dialog itself, place:
run-script 200
At the spot you want the action to occur. Do not specify "int xvalue"'s value in the global script - this is obtained from the dialog's run-script x function.
Makes sense?
Quote from: Ben304 on Sat 20/09/2008 03:25:37
"int xvalue" should be defined within the dialog, not the global script.
In the global script, place the function exactly like this:
function dialog_request (int xvalue){
if (xvalue == 200){
//code
}
else if (xvalue == 300){
//code
}
}
Then in the dialog itself, place:
run-script 200
At the spot you want the action to occur. Do not specify "int xvalue"'s value in the global script - this is obtained from the dialog's run-script x function.
Makes sense?
Oke, it works. Thanks, I 'm dutch so it 's very hard 2 understand english sometimes.. I understood it wrong in the explanation oke, thanks Ben.
function dialog_request (int xvalue) {
if ( xvalue == 200) {
dialog[9].SetOptionState(3, eOptionOn);
}
else if (xvalue == 300) {
object[1].Visible = true;
}
else if (xvalue == 1) {
dialog[7].SetOptionState(4, eOptionOn);}}
my example, above it works.... I thought that you had 2 put in value the number of the script, run-script 200, number 200 and then I had (200 == 200) + the code and it worked and then I noticed the problems came. I couldn 't get another dialog_request running. Tried - else if (300 == 300) but this didn 't work and I was "socking" around etc etc...