I've been rumaging through the forums... and the tutorials that I could find since many of the links don't work... I've never scripted anything before and knowing how to script would be very helpful... Just telling me that something is available doesn't mean that I know what the correct context is... or where to place it... I've downloaded every tutorial I've found and gone through them but none of them have examples of what the "finished complete in context" code is actually supposed to look like. If there were some basic 'examples' of how to do things... I could probably figure out more as I went along. Is there a scripting tutorial available? Basic would be good but I think I'm looking for some more advanced stuff too.
As far as the AGS interface for walkable areas, rooms, objects, hotspots, regions and even sprites... etc. I've had no problem with any of this. It's very cool the way all this works but the scripting part is really confusing me. Thanks beforehand.
There is a good scripting tutorial for using variables in the AGS manual.
Scripting -> Scripting tutorial part 1 -> Scripting tutorial part 2
You should check that out first before starting anything more complicated. Good luck!
Take a look at DemoQuest.
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=23083.0