Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: xenogia on Wed 13/05/2009 02:48:25

Title: SCUMM VERBGUI Template Issues
Post by: xenogia on Wed 13/05/2009 02:48:25
I have this bizarre issue where occasionally you cant right click into the inventory window.  I notice it works when you press tab.

Is it something to do with the eModeWalkTo mode on the mouse, I haven't changed the code at all??

I got it to work by putting Mouse.Mode = eModeWalkTo at the start of each room, bizarre?
But I noticed if the ShowPlayerCharacter property is false then it wont come up either way.

EDIT:
Easy enough resolved.

Instead of having the following:


if (mouse.Mode == eModeWalkto && inventory_disabled == false){ // and you're not holding an active item or something


I used:


if (inventory_disabled == false) {


That seemed to do the trick
Title: Re: SCUMM VERBGUI Template Issues
Post by: Trent R on Wed 13/05/2009 03:52:31
What's your script look like?

Quote from: Xenogia on Wed 13/05/2009 02:48:25I got it to work by putting Mouse.Mode = eModeWalkTo at the start of each room, bizarre?
Also, did you know you can create an on_event in the global script to handle this instead of having to put the same code in every room (unless you already have it set up globally)

~Trent
Title: Re: SCUMM VERBGUI Template Issues
Post by: xenogia on Wed 13/05/2009 04:57:08
Tis all good don't worry about it, I even removed that eModeWalkTo so it isn't a problem.  But thanks on the on_event in the global script that will come in handy.