Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: miguel on Sat 23/01/2010 17:58:57

Title: selecting inventory items [SOLVED]
Post by: miguel on Sat 23/01/2010 17:58:57
This happens during game play:
I'm getting a strange behaviour when, for example, I try to examine an inventory item.
It seems like only the top half of the item gets examined...if I click on the lower half of the sprite it doesn't trigger the function.

I've got an hotspot set for when an inventory object is picked, and it is on the top left corner of the sprite, could this being interfering?

If this is too noobish I apologize but it's getting into my nerves!!!
Title: Re: selecting inventory items
Post by: Vukul on Sat 23/01/2010 18:28:52
Well, as far as I understand (if the problem is really such an easy one   :-\ ), your inventory graphics are bigger than inventory slots.
Try to specify the dimensions in Inventory Window properties corresponding to the sprites' size.

If it doesn't work, the problem is somewhat deeper then...
Title: Re: selecting inventory items
Post by: miguel on Sat 23/01/2010 18:32:09
I knew I would feel very dumb after I got an answer...

That was indeed the problem,
thank you very much Vukul