RE: GUIOff... [SOLVED]

Started by , Thu 03/02/2005 21:05:51

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Wolverine

OK. I'm trying to get the GUI to turn off when the first room of the game loads so that you don't have the status bar showing up during the intro. As I said yesterday, it's been a while since I worked with AGS. How would I go about having the GUI automatically turn off before the Intro loads...?

DoorKnobHandle

In your script you simply put GUIOff (STATUSBAR_GUI); in your first rooms enter (after fade in) script.

thats it. easy!

monkey0506

Alternatively you can call GUIOff in game_start, and then just turn it back on at the end of the intro.  Either method should work...

Goot

Or you can set the GUI to popup model so that it starts by being off.

monkey0506

Well, seeing as it's a "status bar", you probably don't want to set it to popup modal.  The game is paused when popup GUIs turn on. ::)

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