Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: barefoot on Thu 04/02/2010 13:43:44

Title: SetCharacterSpeechView
Post by: barefoot on Thu 04/02/2010 13:43:44
Hi

I cant find a late script version for this problem.

The main character drives a car, so i have assigned a car as the 'character' with walk and talk views.

When the character enters rooms he needs to change into a human character. I have assigned a view for this, so far so good. But how does one also assign the talk view that reflects the human character? At the moment the talk view shows the car???

I have tried this function:



SetCharacterSpeechView



Any light on this issue or advice. appreciated

barefoot

Title: Re: SetCharacterSpeechView
Post by: Khris on Thu 04/02/2010 13:49:17
player.SpeechView = 3;
Title: Re: SetCharacterSpeechView
Post by: barefoot on Thu 04/02/2010 13:52:36
Many many thanks Khris...

something else i've learnt...

cheers

barefoot
Title: Re: SetCharacterSpeechView
Post by: Khris on Thu 04/02/2010 16:20:25
No problem :)