Is there a SetCursorMode for Objects?
I've just been wondering... is it possible to set the cursor mode to an inventory object with a script command like mouse.SetCursorMode[iKey]?
Why this question
This'd be nice, if you for example got an RPG which features QuickUseSlots, such as BG2 or wanted to give the player an item into the hand rather than the inventory (if you neither want him to carry it around nor waste a cursor mode for this nor just wanna player.LoseInventory[Key] on Player Leavey Room.)
If there is no such scripting command...
(which I both expect and fear), have you got a constructive idea how to Script Trickster this?
Try setting mouse mode to useinv, then setting player.ActiveInventory
thx 'll try this