I have a question concerning set global int:
I want to set a global variable (setglobalint) when the game starts, yet putting "setglobalint" in the global script returns a Parse error (Parse Error: unexpected 'SetGlobalInt')
Global Script:
// main global script file
SetGlobalInt(2,1);
#sectionstart game_start...
Where do you put "setglobalints" to define them at the start of the game? Is there some syntax I'm forgetting?
thanks
visionmind
put it in your game_start function, the reason it's not working now is that it's outside of a function.
That was obvious. Sheesh.
Thanks for your help Alynn.
visionmind