function room_a() {
// script for room: Player enters screen (after fadein)
SetObjectView(0,3);
AnimateObject(0,0,19,1);
SetObjectIgnoreWalkBehinds (0,1);
}
What needs to be fixed here? cheers
function room_a() {
 // script for room: Player enters screen (after fadein)
 SetObjectView(0,3);
 AnimateObject(0,0,19,1);
 SetObjectIgnoreWalkbehinds (0,1);
}
that's exactly the same!
Maybe to you :P to AGS it's completely different.
Quotethat's exactly the same!
No it isn't. Look closer.
AhYes! Now I see it! But in the manual it uses a capital B.
thanks :), i copied the "SetObjectIgnoreWalkBehinds" straight from the manual...it was wrong.. not cool!
anyways animated object still wont appear above the walk behind... any suggestions?
erm, well it should be above.. make sure you have the right number of the object and uh yeah that's all I can think of.
btw, in my manuals it's lowercase.. strange.
hmm now the objects not even playing it's view....
arghh i decided to delete both my scripts and start again, now it gives me crap about "color" is already defined. brings up a script, no clue to what it actially means, i certainly didnt type it...wtf....gayness
hmmm now the prog crashes every time i try to edit the script... i get to start again HAHAHA YAY >:(
:-\
perhaps the object isnt appearing over the walk behind because it's a mask image? could this be the case?
really dun wanna give up masking
YAY s'all good, seems to be working now "magically" :)
thanks all for your help, very much appreciated