Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: magintz on Fri 29/02/2008 12:19:29

Title: Sierra Style Portraits with Background
Post by: magintz on Fri 29/02/2008 12:19:29
I'm trying to use the Sierra style portraits and have the option set to "SierraWithBackground", it all seems fine and dandy except it seems to randomise the font colour used i.e. running it one time all the text will be blue, running it another time it might be brown.

I really have no idea why it is doing this, when I switch over to 'SierraWithTransparent' it uses the individual character speech colour, which is what I'd like.

How can I define the colour to be used with Sierra style portraits with background?

Regards,
Maggie

P.S. I am using the current stable release of the AGS editor (v3.0).
Title: Re: Sierra Style Portraits with Background
Post by: MRollins on Fri 29/02/2008 17:18:37
I think this may be a bug. It's happened to me too.
Title: Re: Sierra Style Portraits with Background
Post by: lucasa on Wed 21/05/2008 16:59:32
hi! i asked that cuestion two months ago and i didn´t receive a good answer but i have found it.


Is neccesary to create a speech view and asign it to the player, then you will see the box when he talk.

I hope i help you. 
Title: Re: Sierra Style Portraits with Background
Post by: Alarconte on Thu 22/05/2008 21:23:59
One day I prove to use the SierrawithBackgrounds, and my chars have allready speechviews, but It doesn't apear a box below the text; apears SAME as SierrawithTransparent.

To Somebody happens the same?