Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: picklegreen on Mon 28/02/2011 20:22:57

Title: SIMON / MONKEY INVENTORY
Post by: picklegreen on Mon 28/02/2011 20:22:57
-----SIMON THE SORCEROR / MONKEY ISLAND INVENTORY-------

I am a complete begginer on AGS, I have made a short game but i really didn't like the defualt inventory -- pick up, use, open, the briefcase items e.c.t -- i would much rather have a simple simon the sorceror / monkey island type interface, with clear PICK UP, OPEN ect at the bottom of the screen with the items displayed next to that.
can anyone point me to a clear guide to help me do this?

(please make your replies easy to understand i do not know a lot of the abreviations used in here, thanks)
Title: Re: SIMON / MONKEY INVENTORY
Post by: Khris on Mon 28/02/2011 20:28:36
Here you go: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38874.0

Put the agt file inside the Templates folder, then start AGSEdit and create a new game, then select the 9-verb template from the next page.