Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: one2fwee on Sat 08/03/2008 03:50:31

Title: smooth sprite scaling doesn't seem to work? (solved)
Post by: one2fwee on Sat 08/03/2008 03:50:31
For some reason smooth sprite scaling doesn't seem to work even though i have turned it on in the game setup. It's making the character i created look really awful at any scale less than 100 (even 99 or so).

I read somewhere that it might be to do with my character being 32 bit and using alpha transparency.

Is there any fix for this? Or a work around?

Thanks
Title: Re: smooth sprite scaling doesn't seem to work?
Post by: GarageGothic on Sat 08/03/2008 04:27:35
If your character uses alpha channel, smooth scaling will only work when using the Direct3D display mode of AGS 3.0.
Title: Re: smooth sprite scaling doesn't seem to work?
Post by: one2fwee on Sat 08/03/2008 14:14:55
Oh okay, thanks. So direct3d isn't just for 3d then?

Will direct draw make use of your 3d card or not?

Anyway, I'll try it, thanks :)
Title: Re: smooth sprite scaling doesn't seem to work?
Post by: one2fwee on Sat 08/03/2008 18:12:20
Thanks it works :)