Default Interactions

Started by SilverSpook, Thu 23/07/2015 21:21:22

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SilverSpook

Is there a way to make it so that there is a default message when the player does a certain interaction? 

For example, if the player tries to use the hand on anything, the default response is, "I can't pick that up."

Then if you set a specific script for that object or hotspot, it does what it's supposed to, i.e. "You got the key."

Khris

Yes, this is done via the unhandled_event function. Manual -> Scripting -> Predefined global script functions.


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