First of all, what an amazing editor tool... I have only just started using it and already got some amazing stuff happening... Most of the things I have been able to work out from the brilliant forum and vids out there... I am however genuinely stuck on a couple items and this is the first...
On Verb Coin template how does the player save or load a game like they can in the other template styles?
I wanted to do the verb coin style, but for the life of me I can work it out ( I promise I have been looking. ). Apologies if I missed it.
Thanks again for all your help.
I checked the template and it indeed doesn't have any savegame functionality. No GUIs, no keyboard commands, nothing.
No idea how that happened. Looks like the VerbCoin template remains cursed :-D
Which template is it (what version)?
Since 3.5.0 we have a new simplier template, and source is here in case someone wants to do/suggest an update: https://github.com/adventuregamestudio/ags-template-source/tree/master/Verb%20Coin
EDIT: oh shoot, it actually does not have any save/load :p
Well, you may script save/loading yourself too :) Which way you prefer it to be?
It was/is on the todo list to separate the parts from the 'sierra' template and re-use them in the other templates.
Thanks for the update... I thought I was being daft.. but glad glad it wasn't me being stupid... the reason I chose verb coin is I felt my puzzles wouldn't use half the verbs of the scumm style an was never personally a fan of the Sierra UI (sorry)... So does this mean its best to restart my game on a different template?
Quote from: theretrodrisk on Wed 13/05/2020 22:27:06
Thanks for the update... I thought I was being daft.. but glad glad it wasn't me being stupid... the reason I chose verb coin is I felt my puzzles wouldn't use half the verbs of the scumm style an was never personally a fan of the Sierra UI (sorry)... So does this mean its best to restart my game on a different template?
No, of course not. Template is nothing but a starting set of assets. You may remove/remake it all or chosen parts of it. You may, for example, copy save/load code from Sierra template into your game (only have to create necessary GUI/menus of your liking)
Here's global script from Sierra template, for the reference: https://github.com/adventuregamestudio/ags-template-source/blob/master/Sierra-style/GlobalScript.asc
Thanks, I will read through how best to do it. Thanks for your help.
Quote from: Khris on Wed 13/05/2020 16:33:09
I checked the template and it indeed doesn't have any savegame functionality. No GUIs, no keyboard commands, nothing.
No idea how that happened. Looks like the VerbCoin template remains cursed :-D
What? Really? 8-0
Holy crap, it looks like Babar was onto something.
One of these days I'm going to have to try and design what I consider the best possible VerbCoin template. One with savegame functionality. (laugh)
I added the Sierra GUIs back in: VerbCoin Template (https://drive.google.com/file/d/1QHYd579A68mmWqWwioNlctLBvgLTBuv9/view?usp=sharing)
Since there's no icon bar, just press F5 to save, F7 to restore.
If you are happy to supply patches them I'll apply them. Or if you have a GitHub account you could submit the changes directly.
https://github.com/adventuregamestudio/ags-template-source
Great, I created a pull request: https://github.com/adventuregamestudio/ags-template-source/pull/20
Thank you everyone... That's amazing. What a great community here :-D
I added some minor fixes to the template; if anybody likes to test it, here's the link again:
https://drive.google.com/file/d/1QHYd579A68mmWqWwioNlctLBvgLTBuv9/view?usp=sharing