Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: skooperstooper on Wed 14/09/2022 17:54:17

Title: (solved) How to backup my game?
Post by: skooperstooper on Wed 14/09/2022 17:54:17
Sorry if this is addressed somewhere I should've seen. I just want to know what I need to copy over to backup my game? Do I just copy the game folder (and obviously any assets I made for it)? I only work on the game on my laptop but I want to periodically save a copy of it on my PC and I don't want to miss a file or folder that's integral to it running. Thanks!
Title: Re: How to backup the game?
Post by: eri0o on Wed 14/09/2022 17:57:25
How are your assets organized? Are all sprites and audio files in the project directory? Is your game based on any of the templates?
Title: Re: How to backup the game?
Post by: skooperstooper on Wed 14/09/2022 18:10:08
I started the game using the default Sierra template and I currently have all of the assets for it in a subfolder of the folder AGS created for the project. That's not where stuff is going to stay. It's just for simplicity while I learn.

I just want to be able to throw a copy of the project onto my PC where if I wanted to install AGS on there to continue working on it, nothing would be missing. Would copying the project folder be enough then?
Title: Re: How to backup the game?
Post by: Crimson Wizard on Wed 14/09/2022 19:29:17
Quote from: skooperstooper on Wed 14/09/2022 18:10:08
I currently have all of the assets for it in a subfolder of the folder AGS created for the project

Would copying the project folder be enough then?

Mostly yes.

If you want to save disk space:
You don't need to copy _Debug and Compiled folders, as these are recreated when you compile the game.
You don't need to copy AudioCache folder if all of your audio source files are also in some subfolder inside the project. Otherwise you must keep it.
Title: Re: How to backup the game?
Post by: eri0o on Wed 14/09/2022 23:57:48
I recommend keeping your assets that you import into AGS (sprites and audio) as you are doing, in subfolders on the AGS project folder.

My strategy is to use Google Drive and just let eat all the folder, for backups - I don't know any way of telling Google drive to exclude particular subfolders.

For version control I use git and ignore the compiled and debug dir, the audiocache dir, and some other things.
Title: Re: How to backup the game?
Post by: skooperstooper on Thu 15/09/2022 00:36:07
Okay, thanks, guys! I'm doing so much here, I'd hate to lose everything if my laptop died out of nowhere so I want to make backing up a habit.