Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: NickyNyce on Thu 31/03/2011 03:17:21

Title: SOLVED....How to make cutscene begin before my game starts
Post by: NickyNyce on Thu 31/03/2011 03:17:21
Ive managed to create a cutscene butI'm wondering how to make it start the game....since ive already created a bunch of rooms already, i need the cutscene to begin before room 1.

And whileI'm here i guess i have a second question, is there a way to run my game (which is not finished yet) at full screen to see if i like my backgrounds at the resolution i used.

Im also sorry for asking so many questions lately, and appreciate all the responses
Title: Re: How to make cutscene begin before my game starts
Post by: Gilbert on Thu 31/03/2011 03:24:27
Just create the cutscene with another room number and change the starting room number of the player character to the one of the the cutscene.

Just build the game (F7) instead of running it directly in the editor. Run the setup in the Compiled folder to ensure the built game runs in fullscreen.
Title: Re: How to make cutscene begin before my game starts
Post by: NickyNyce on Thu 31/03/2011 03:50:17
Uggghhh...yes...so simple...thanks so much, appreciate the help.
Title: Re: SOLVED....How to make cutscene begin before my game starts
Post by: monkey0506 on Thu 31/03/2011 08:26:01
Unless I'm mistaken, room 0 is technically a valid room number, and you should still also be able to use intro.crm (unless that's been taken out?).