Hello again :smiley:
I have a music playing in the background, and when the charakter is saying something (with recorded speech), the background music fades down and when the charakter
finished the sentence up again. I dont want that to happen, because in between sentences it jumps up and down and it just sounds annoying.. I want the background
music to play on a constant level..
Someone has an idea?
Open "Audio" category in your project tree. Go to "Types", then double-click "Music". You will see properties for "Music" Audio Type on the properties pane.
You need to adjust "VolumeReductionWhileSpeechPlaying" value (I think you should set 0).
Thats it. Simple as it is. I didnt notice that "Types" existed -.-"
Thank you @ Crimson Wizard