Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Fri 01/03/2013 17:20:56

Title: SOLVED: How to stop the music fading while speech is played?
Post by: on Fri 01/03/2013 17:20:56
Hello again  :smiley:

I have a music playing in the background, and when the charakter is saying something (with recorded speech), the background music fades down and when the charakter
finished the sentence up again. I dont want that to happen, because in between sentences it jumps up and down and it just sounds annoying.. I want the background
music to play on a constant level..

Someone has an idea?
Title: Re: How to stop the music fading while speech is played?
Post by: Crimson Wizard on Fri 01/03/2013 17:45:43
Open "Audio" category in your project tree. Go to "Types", then double-click "Music". You will see properties for "Music" Audio Type on the properties pane.
You need to adjust "VolumeReductionWhileSpeechPlaying" value (I think you should set 0).
Title: SOLVED How to stop the music fading while speech is played?
Post by: on Fri 01/03/2013 18:19:15

Thats it. Simple as it is. I didnt notice that "Types" existed -.-"

Thank you @ Crimson Wizard