I think i have had this before:
text on lable (gpanel: audio volume) ingame reads: movetimer:0.000000
can't remember what i did last time i got that text.
// integer
lblMoveTimer.Text = String.Format("movetimer: %d", movetimer);
// text
lblMoveTimer.Text = String.Format("movetimer: %s", some_string_variable);
You've probably used %f, which interprets the value as float. Check the manual's string formatting section for more info.
Hi Khris,
it was the FloatingHotspot Module that was the problem (it uses Label1)
I simply moved that label ( Label1) off the gui and made a new one.
Now ok.
cheers