Hi
I am using Narr for some Display Text. Whilst in preview window it sounds fine but in full window it does not seem to play.
Game 600 x 800.
Any ideas as to why Narr not playing in full window?
game.narrator_speech = -1; // using NARR character
DisplayAt(30, 546,700, "&2 Are you ready to enter the Graveyard Mansion, lieutenant?");
All help appreciated.
EDIT: found I had left c prefix in... strange how Preview does not recognize this...
Sorted...
Quote from: slasher on Sat 08/11/2014 11:50:52
Game 600 x 800.
DisplayAt(30, 546,700, "&2 Are you ready to enter the Graveyard Mansion, lieutenant?");
What version of AGS is it?
Quote from: slasher on Sat 08/11/2014 11:50:52
Any ideas as to why Narr not playing in full window?
Do you mean that the text is not displayed, or that speech not played?
Quote from: slasher on Sat 08/11/2014 11:50:52
EDIT: found I had left c prefix in... strange how Preview does not recognize this...
Can you please explain? There might be a mistake in AGS after all, it is interesting to know.
Hi Crimson
Narr speech audio was added as cNARR[n] (game folder) and played ok in Preview window but not in full window.
When I realised this I deleted the c prefix to read Narr[n] and the game ran in full window with NARR[n] speech ok.
So, how come?