Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: JoanCortada on Sat 18/08/2018 17:58:06

Title: SOLVED Problems reading the dialogues
Post by: JoanCortada on Sat 18/08/2018 17:58:06
Hello people, I have a question, here it comes:
I am doing some dialogues and it happens that the letters are difficult to read when facing a very colorful background, I have tried different colors and the one that works best is white, but even so the result is not clear enough.
I have looked and checked a bit like it would be to make dialogs like Gabriel Knoght Style but that is too far from my knowledge. Do you know any way or do you have any idea how to correct that? If I could make the texts of the conversations appear in the bottom part of the screen maybe it would be enough.

https://postimg.cc/image/6tyalznpn/
Title: Re: Problems reading the dialogues
Post by: Cassiebsg on Sat 18/08/2018 18:04:25
You can place the text where ever you wish, but for now just open your speech font (the one you are using for speech) and set OutlineStyle to Automatic. Should help. :D
Title: Re: Problems reading the dialogues
Post by: JoanCortada on Sat 18/08/2018 18:11:44
Man that must be a record! Thanks a lot, I can not belive that I haven't found that by myself, it was really easy to solve, thanks again.