character.walk issue

Started by stepsoversnails, Sat 26/03/2011 10:27:41

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stepsoversnails

I'm so sorry for making all these posts.
But it's like i'm the only one running into these problems because nothing comes up when i search for the answers.
so, pretty much, when i use the cChar.Walk function he doesn't walk to the coordinates i put in. he just, walks to a completely different location.
At first i thought it had something to do with the room being a scrolling room.
now i think it might have something to do with the fact that i'm using the verbcoin template in a resolution of 800x600.
But i really don't know.

stepsoversnails

Uck.
I just found this thread http://www.adventuregamestudio.co.uk/yabb/index.php?topic=36163.0
which answered my question.
sorry.
I'll lay off freaking out and posting threads for a while.
;D

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